Project: Level Design 2022
A downloadable game for Windows
This collection of FPS levels brings together the level design projects from ISU CTK 353 Game Design 2 Spring 2022 courses. This project uses Unity's FPS Microgame package https://learn.unity.com/project/fps-template
Level 1: Grant Carey
Level 2: Jay Johnston
Level 3: Joshua Melchor
Level 4: Nathan Long
Level 5: Branden Shaffer
Level 6: Jasmine Stewart
Level 7: Zachary Milazzo
Level 8: Rick Starkweather
Level 9: Othniel Carr
Level 10: Andrew Rohan
Level 11: Zander Ray
Level 12: Virgil Purcell
Level 13: Kyle Olalde-Welling
Level 14: Zander Karp
Level 15: Thomas Sterbenc
Level 16: Brennen Boldt
Level 17: Gabe Fulk
Level 18: Hamza Agha
Level 19: Luke Eckhardt
Level 20: Paul Seitz
Level 21: Dakota Adams
Other students in the class whose designs did not make this final collection due to technical or timing issues: Royce Adams, Jacob Colby, Donte' P Foster, Victoria Koenig, Katelyn Morley, Noah Meaker, Martin Page, and Brandon Pullum.
Development of Final Build: Gabe Fulk
Course Instructor: Sercan Sengun, Ph.D. www.sercansengun.com
Who passes and who fails this class? The decision is up to you :D Let us know in the comments!
ISU Creative Technologies Game Design Sequence isuctkgame.itch.io
Status | Released |
Platforms | Windows |
Rating | Rated 3.0 out of 5 stars (1 total ratings) |
Author | ISU CTK Game Design |
Genre | Shooter |
Tags | First-Person, FPS, fps-platformer |
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